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Spades

Partnership bidding card game — bid accurately and outplay your opponents

20-40 min👥 4Medium📱 Mobile-friendly🌐 Plays in browser
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Our Verdict

The sharper, more strategic sibling of Hearts, Spades rewards partnerships that communicate through careful bidding. Best suited to players who enjoy the bidding and trump mechanics of Euchre or Bridge but want a faster, more accessible game.

What We Like

  • Partnership bidding creates genuine team dynamics even against AI partners
  • Nil bids (bidding zero tricks) add a high-reward risk layer that changes how opponents must play
  • Sandbag penalty system prevents runaway overbidding and keeps scores competitive
  • 247 Games version tracks bags, blind nil, and all standard scoring automatically

Watch Out For

  • Partner AI in single-player mode sometimes underbids or overbids in ways human partners wouldn't
  • No cross-table chat or human team play limits the social experience
  • New players often underestimate the sandbag penalty until it costs them a game

How to Play Spades

  1. 1Each player is dealt 13 cards. Starting left of the dealer, each player bids the number of tricks they expect to win this hand.
  2. 2Your team's combined bid is your contract. Example: if you bid 4 and your partner bids 3, you need 7 tricks total.
  3. 3Spades are always trump. A Spade beats any card of any other suit, but you cannot lead Spades until Spades have been broken (played as a discard).
  4. 4Play proceeds clockwise. You must follow the led suit if possible. If you can't, you may play any card including a Spade trump.
  5. 5After all 13 tricks, tally results: making your contract scores 10 points per trick bid. Each trick taken beyond your bid adds 1 point but also 1 sandbag.
  6. 6Every time your team accumulates 10 sandbags, you lose 100 points. First team to 500 points wins.

Controls

mouse
Click a card to play it. During the bidding phase, click the number of tricks you plan to win.

Frequently Asked Questions

What is a nil bid in Spades?

A nil bid means you declare you will take zero tricks this hand. If you succeed, your team scores 100 bonus points. If you fail and take even one trick, your team loses 100 points. A blind nil (bidding nil without looking at your cards) doubles those stakes to +/- 200 points.

What happens when you get 10 sandbags in Spades?

Every trick taken beyond your bid adds one sandbag. Once your team accumulates 10 sandbags, you immediately lose 100 points and the sandbag count resets to zero. This penalty prevents teams from consistently overbidding for safety.

When can you lead with a Spade?

You cannot lead a Spade until Spades have been broken — meaning at least one Spade has been played as a discard when a player couldn't follow the led suit. The exception: if your only remaining cards are all Spades, you may lead them regardless.

Game Details

Developer
247 Games
Released
1987
Players
4
Session
session
Difficulty
Medium
Mobile
Yes
Embeddable
Yes