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| New Member Join Date: Jul 2009
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I don't know what players love,i release 2 PVP strategy here at first,if you have any other specific requirements. Please contact my MSN,hope to share WoW strategy with you. ![]() 1,ARENAS Strategies:3v3 - 3v3 3v3 opens up many more opportunities for different classes, and requires much more adaptation to circumstances. While in 2v2, you can enter each battle with roughly the same game plan (CC the healer, burst the other, then work on the healer), the extra player in 3v3 situations creates a much greater chance of coming up against a team that will require a different approach. While dual healers in 2v2 is probably a bad choice, multiple healers in 3v3 can be effective. This is where hybrids shine - elemental shaman that can backup heal, balance druids, and more can be very effective and powerful choices in 3v3 arenas. CC is still very powerful, again particularly Cyclone, but due to the extra player, and the potential formore dispellers, other types of CC may be removed much faster. You will need a healer in 3v3. Gimmick teams, with say 3 PoM mages may have some success, but if a healer can react quickly, or you get resists, you are boned. Again, Paladins are very strong, but have particular weaknesses. Priests are capable if specced correctly with good gear (stacking stamina, healing, and then resilience are all important). Druids, with their focus on HoT's may be used as healers, provided they can keep up with the DpS of the opposing team. 2,WoW PVP Guide BATTLEGROUNDS : Eye Of The Storm Eye Of The Storm Eye of the Storm is the new battleground introduced with the Burning Crusade expansion. It is an amalgamation of Arathi Basin and Warsong Gulch. - Aim The aim is to accrue 2000 points before the opposition does. There are two methods for achieving this. Holding Bases, much like nodes in Arathi, and capturing the flag, like in Warsong Gulch. - Strategies There are 4 nodes, in a rough rectangle. The centre of the map is where the flag is located. To capture a node, your faction must be the dominant faction in the area – which will bring up a progress bar, similar to any of the Outland PvP objectives. Once you have a node under your control, you can capture the flag back at the node, by bringing it back to a circle on the ground. It is very important to capture and hold nodes. A common mistake teams make is to fight over the middle ground. This is where the flag pops - but it is much more important to control nodes than to be dominate the middle. When players die, they will respawn at one of the nodes they control. Therefore it is vital to control the nodes. If you can capture all 4, players will respawn where they first appear. This is a very difficult position to respawn in. There is only one way out, and it is easy to congregate at the bottom of the spawn point. Capturing the flag gives points, but so does holding nodes, just like in AB. Once the bubble disappears, move half your team to each of the two closest nodes. Once you have captured the nodes, move on to the two across the bridge from there. If you can capture all 4, you will put the opposition at a significant disadvantage from the very beginning. From there you can easily capture the flag at will. I copied from this site (http://www.mmogoldservice.com/gameGuide),hope can be helpful for other wow players... |
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