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Submachine Series
Explore the machine rooms and find your way out with these exciting series of room escape games. Find some answers to help you escape the rooms.

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Old 09-29-2007, 12:33 AM   #1 (permalink)
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Default Submachine: The Lighthouse

Can someone plzzzz help me on this? I would like a walkthrough, and no topic here that I've seen so far says anything about the Submachine: The Lighthouse
Plz help!!
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Old 10-06-2007, 03:56 AM   #2 (permalink)
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there is a walkthru posted in the thread submachine 2...
i think i am close to the end on the lighthouse, but i seem to be stuck...i got the id card, and now i am trying to get to the top of the stairs after going through the metal door...how do i get to the point where i have to use the fork? the last metal ladder going up is in horizontal position, and i am not sure how to get it upright so i can get to the part where i use the fork. please help!
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Old 10-07-2007, 01:51 AM   #3 (permalink)
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Submachine: The Lighthouse is Submachine 2. There is NO point making a thread that has already been made ShayShay. If you've read the forum guide, you see that you will rarely get helped by making threads that exist. Don't try this again.
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Old 11-21-2007, 03:02 PM   #4 (permalink)
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I have every item there is to get, I only have the the negative and positive coils to put in place, but where? The Lighthouse pamphlet has a year on there, the only four digit number I can find anywhere, I cannot get that lock right, tried so many combinations, worked on this game for over 3 hours and just so puzzled! Please somebody help me?! Has anybody even finished this game? If not then im gonna kill my self lol cause know one ive seen has finished this game
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Old 11-22-2007, 05:00 PM   #5 (permalink)
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Don't worry about it. I already have a walk through. Just don't post in here after this post. Ok?
Quote:
Originally Posted by gotmilk8437
Submachine 2
Submachine 2: The Lighthouse
Click the Submachine arcade game and get the tiny red ball to the right of the machine on the rocks (Secret [1/20]). Go left four times then up the stairs. Get the cog wheel on the floor and the tiny red ball on the chair (Secret [2/20]). Go downstairs, and then go right. Click and drag your wisdom gem into place on the pole with the half-circle on top. Then out of the box a line will extend. Click the silver ball on top to drop the ladder in the room to your right. Go right twice and click the Phonograph (old music player). Click and drag the cog wheel into the square hole and click the circle to the right of it (a little lower than it). Go left to the ladder you dropped and go up it. Go right to the machine and click the dark-gray rectangle on the bottom left of the front of the machine. Write down what C equals (in my case, C=2). Then go back right and up the next ladder. Go into the hole and keep going left until you find a room key. Go back out to the ladder and go up the next. Go right and click into the square hole. Get the fork, up above the hole to the right is a tiny red ball (Secret [3/20]). Go back to the ladder and go up the next. Go left and keep going up the stairs. Tiny red ball in dirt crashed through wall on third floor (Secret [4/20])... but go to the top. Go all of the way to the right. Tiny red ball in dirt crashed through wall (Secret [5/20]). Go left and click a pamphlet. Click the picture of the lighthouse on the wall. Click the dots on the arrow. Write down the dot designs. In my case:
.. .. .
. .. ...
... ... .
Zoom out twice from picture and go left. Tiny red ball on top of light (Secret [6/20]). Go left three times. Go in the left door and get the cat note on the left shelf. Go back out and use the room key on the right door. Get the sewer key and go back out. Go right and then all of the way back downstairs, then right again. Now go down the ladder. Use the sewer key on the locked hole. Go in the hole. Now, go: Left, down, right (get 2nd floor key), left, up, left, left (get tiny red ball (Secret [7/20])), down, down, right, up (get Letter To Liz) (Three tiny red balls in here, two on ground one in square hole on right wall (Secret [8/20]) (Secret [9/20]) (Secret [10/20])), down, left, up, up, up, left, left, left, left, left, left (get tiny red ball (Secret [11/20]), right, right, down, right (get positive coil), left, up, right, right, down, down, left, down, right (solve the puzzle, make all dots blue), left, down, right, right, up (get switch handle). Finally, leave the hole. To get out: Down, left, left, up, up, right, up, up, right, right, right, right, right, and go out. Go up ladders twice. Click square hole on the right wall. Go right and use switch handle and pull it down. Go out of the hole and go down the ladder. Go left and click the correct tile as shown:
Get the tiny red ball (Secret [12/20]). Go all of the way up the stairs and go right. Go in the metal door. Get the negative coil. Go up twice, use the 2nd floor key. Go in the door. Go in the door on the left and click the typewriter. Get diary 2. Go left and get movie memory. Go right twice and go in the door on the right this time. Click the green light and enter the dot designs you wrote down earlier. Press the green button and zoom out. Get the light bulb. Go right and click on the lines that move as your mouse cursor moves. Get the four tiny red balls (Secret [13/20]) (Secret [14/20]) (Secret [15/20]) (Secret [16/20]). Zoom back out and get note to myself (on the bed between pillows and the folded blanket. Go left twice, out the door, down twice, out the door. Go left and go all of the way down the stairs. Go left and use the light bulb and the movie memory on the camera. Pull down the switch then click on the lens. Click the ID card and a hand will grab it and push it out of the lens of the camera. It will fall to the floor, get it. Go right and all of the way up the stairs. Go right and into to metal door. Go all of the way up the ladders. Use the fork on the broken power line and pull down the switch. Go in the left door and up the ladder. Click your Diary 2 and see what m equals. In my case: 663. Now solve the equation: e=m*c^2
in my case, the answer is: 2,652 (use Google's calculator feature).
Enter your answer as the code. Go down the ladder and into the right door. Go up the ladder. Get the tiny red ball (Secret [17/20]) on the wire to the light. Solve the puzzle (make all dots green by holding the right buttons for the right amount of time to make all lines touch the gray square in the middle.
Go down the ladder and go left. Go up the ladder twice and go left into the hole (hard to see the holes) and get the tiny red ball (Secret [18/20]). Go back to the ladder and go right into the other hole and use the positive and negative coils. Climb up the ladder twice. Go right and get the dig out key. Go left and get the portal note. Get the tiny red ball on the floor (Secret [19/20]). Go left and put the ID card into the slot. Go down the ladder to the very bottom and go out the metal door and go right. Go all of the way to the left and use the dig out key. Go in the hole and go left twice, get the tiny red ball (Secret [20/20]). Go left again and get the fuse. Go out of the hole and go back into the metal door. Go all of the way back up to the portal room. Go right and put the fuse in the cylinder. Go right and hit the switch. Enjoy the ending!


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Old 11-04-2009, 09:40 AM   #6 (permalink)
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Default Re: Submachine: The Lighthouse

"A sequel to the world's famous point-and-click Submachine game, that grabbed minds of millions of people. I received huge feedback from all around the world, most of the demands stated to make the second game bigger with harder puzzles. So here it is, while the first game had 20 rooms, this one has a total of 98 unique rooms, and the puzzles are a lot tougher, but that's just my subjective opinion, since I can't really tell if they are or not. Important notice: this game has NO dead ends, you cannot get to the point of no return, where the only option is to reset the game. No such thing in the Lighthouse. Hope you'll enjoy this game as much as I enjoyed making it, and sure enough, submachine3 is under construction as we speek, so expect more. Flash plugin 8 required to play this game."............................
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Old 01-25-2010, 07:01 PM   #7 (permalink)
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Default Re: Submachine: The Lighthouse

i cant find the tile for getting the 12th ball, please help
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