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| Submachine Series Explore the machine rooms and find your way out with these exciting series of room escape games. Find some answers to help you escape the rooms. |
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| Moderator Join Date: Apr 2011 Location: N/A
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OGN$: 0 | Submachine: The Lab - WALKTHROUGH Game Link: Submachine: The Lab - OnlineGames.Net - Play Free Games Online WALKTHROUGH: The Roof (1): During this stage there will be instructions telling you what to do. However I will also mention how to do this stage on this walkthrough. 1. Go right and take the hammer on the window ledge. 2. Now go left twice and down the ladder. 3. Next, go right and use the hammer you picked up on the padlock. 4. Then click the handle to open the door and go into the window. The Attic (1): 5. Go down the ladder and you should see a white lab coat. Click the pocket to zoom in to it and collect the white balls. (Naphthalene) 6. Now leave the coat and go right. 7. You should see a green rubber tube on the top right hand corner in-between the main pillar and one of the supporting rafters above. 8. Now go right and take the Chimney Brush on the right next to the power module. 9. There is a tiny silver ball on the left of the arm chair. That is your first secret (1) take it. 10. Now go left twice and up the ladders to the roof. The Roof (2): 11. Go left and use the chimney brush on the chimney to push the dirt down. 12. Now go right and back into the attic. The Attic (2): 13. Go down the ladder to the room with the white coat and go right. 14. There is a pile of dirt from when you pushed it with the chimney brush. On the pile of dirt, there is a key. Take it. 15. Now go left twice and take the key off the coat hanger in the middle. 16. Next, go left once again and take the gas handle (the little gold object) from underneath the table on the left. 17. Then use the door key you got from the pile of dirt on the door to unlock it. 18. Click the door to open it and then enter. 19. Once you have entered the stair well, take the second secret (2) from the bottom right. 20. Click the right stairwell to go down once more. The Second Floor (1): 21. Go left and take your third secret (3) from behind the trash can. 22. Next, click on the computer screen (bullet shaped green object on the table) to zoom in on the screen. 23. Press the light green button on the very right continuously until you hear a loud sound, or until the conversation ends and there are no responses to your button clicks. 24. Zoom out of the screen and take the printed note 1 from the printer. 25. Now go right three times to take the lighter from the window sill. 26. Go left twice and then down to take the Beaker. 27. Then go down once again to reach the First floor. The First Floor (1): 28. Take notes 4 and 5 from the table. (Click the note twice as their piled on top of each other) 29. There is another secret (4) on the floor hidden between the chairs in the middle. Take it. 30. Now go left, open the door to your left and enter the toilet. 31. Take the soap off the basin. (In the middle, the soap is peach in colour) 32. Also take the fifth secret (5) from behind the pipes on the left. (The blue pearl) 33. Next, place the Beaker on the floor grate. 34. Then use the hammer on the Metal Cap located on the pipe near the ceiling. 35. Go right three times and take the CD from the table then go up the ladder. 36. Take the purple in colour Irontrioxide from the chemical tester stand. (The only chemical beaker you can click) 37. Now go right by click the bottom right hand corner. 38. Take the screw driver from the table and the secret (6) from behind the yellow pipe on the right. 39. Go back to the roof top. (Left, Down, Left, Up four times, Right twice, Up and through the window) The Roof (3): 40. Go left, then up the ladder. Left again, and use the screw driver on the valve wheel. This is located on the wall of the building on the left. 41. Once done, take the wheel you un-screwed and go back to the first floor. (Right, Down, Right, Enter window, Down, Left twice, and Down four times) The First Floor (2): 42. Go left twice and back into the toilet. Use the valve wheel you got on the hole in the pipe to the left that crosses with the pipe near the ceiling. 43. Now turn the wheel to fill up the beaker. 44. Once the beaker is full, take it. 45. Then go right three times, up once and right once again. 46. Use the Gas handle on the top hole of the yellow pipe to your right. 47. Next, use the rubber tube on the second hole of the yellow pipe. Once done, turn the gas handle. 48. Turn the grey knob on the burner on the table. 49. Put the filled up beaker onto the burner. 50. Now use the lighter on the burner. (right below the beaker and above the burner, ‘where the gas would be’) 51. Now place the following items in this order into the beaker; the Soap, Irontrioxide, then Naphthalene. 52. This would have made Acidioxide. Take your new made item. The tester which contained the Irontrioxide would be lying on the table. Take the tester as well. 53. Now go left, down the ladder, and left three times to the bath room and use the tester on the metal floor grate just like you did with the beaker before. 54. Turn the valve wheel and fill the tester with water. Once filled, take it. 55. Next, go right four times and use the key on the door to your right. 56. Open the door and enter. 57. There is a bell to the top left. Ring it. 58. Now use the Acidioxide on the metal console in the middle of the room. 59. That should have opened the grill on the right. Go right and take Note 2 located on the floor left of the large device. 60. Enter the code 104 on the large device and then press the largest grey button at the bottom of the device. The Ancient Stage (1): 61. Go right then down. (Go down by clicking on the bottom right wooden bar) 62. Click on the Square 1 and Square 4 to pull them down. 63. Now go right and take the golden knife. 64. Then take the blocade that is located in the slot on the bottom right below the large square labelled with an icon block. 65. Next, ring the bell and go left. 66. Move the lever 1 and 4 back up, then move lever 2 and 3 down. 67. Then go left and take the seventh secret (7) from the the pile of stones on the left. 68. Take the stone key from the slot located on the top left of the room with the stone labelled with an icon. 69. Now go right and move lever 2 up. Then move lever 1 and 4 down. (This would mean lever 1, 3 and 4 is down) 70. Go up and take the Tile D from the slot located on the top left. 71. Use the blocade from your inventory on the circular slot on the top left. 72. Then use the stone key in the square slot located there as well to bring down a new set of ancient ladders that will allow you to go upwards. 73. Go down to move lever 2 down and lever 3 up. (This would leave levers 1, 2 and 4 down) 74. Now go up, then right to take Tile B from the slot on the right. 75. After that is done, go left and then down to move lever 3 down. (This would mean all the levers would be down) 76. Go up twice and use the hammer on the broken square slot below the statue of a horse to get your eighth secret (8). 77. Now go up and take Tile C from the slot located on the left. 78. Go up once again by clicking the top of the pillar to the left. 79. Use the knife on the string holding Tile A. 80. Now go down four times and take the tile from the floor on the right next to the lever console. 81. Go down once again by pressing the bricks on the bottom right hand corner. 82. Take the ninth secret (9) from the statue’s eye. 83. Now slot all the tiles A, B ,C and D into the slots available above the statue. 84. Once all of these slots have been filled with the tiles, a turn button will be revealed. Click it. 85. Now go up twice, go left, and up again to take the coil which looks like a silver bullet above the device with a red light. 86. Go left and take the note laying against the device on the left. 87. Now go right, then down and enter the code 690 and press the big grey button like before. The Loop (1): 88. Now go right and go down to take Note 12 laying on the right corner. 89. Go left and take the tenth secret (10) from the right corner of the wall on the floor. 90. Next, go left then up. You should see a device. 91. Click the left lever so that the left display shows (-1) and right lever (-1). Then push the grey button. 92. Go down and push the red button. Once that is done go back up to the device with the levers. 93. Make the left display (0) and the right display (1) then push the grey button. 94. Now go up, then right and press the red button. And return back to the device once again. (Left, Down) 95. Make both displays show (1). And press the grey button. 96. Go up and then right twice. Press the red button and return to the device once again. (Left twice and Down) 97. Make the left display show (1) and the right display show (0). Push the grey button once again and go to the right twice. 98. Push the red button. And go back to the device. (left twice) 99. Now go up to the console that should have 4 white lights now. Click the glass to move it. 100. Take the Orb and go down the right. Enter the code 529 and push the big grey button. The Basement: 101. Go right twice and use the coil on the top of the device. Once the coil has been placed, charge it by turning the handle on the device. This is located right below the red light. 102. On the right there are two slots for connection to power. The second one that is empty has the eleventh secret (11) stuck in one of the power holes. Take it. 103. Once the coil is charged, take it. 104. Now go left and down. Take another secret (12) from the floor in-between the cable and the device on the right. 105. Then go left and take Note 6 that is laying on the right. Then use the charged coil on the empty slot in the device on the left. 106. Pull the lever above the device to use the charge on the device and take the coil once it is done. 107. Now go right, then up and right again to charge the coil once again. 108. Once it is charged take it and go left then down, and right. 109. Just as before, use the charged coil on the slot provided in the device and pull the lever to charge the device. 110. Once the device is charged take the coil again and go to the left. 111. Pull the lever on the contraption in the middle of the room. There should be a sound from star wars. 112. Next, Go up twice and use the CD on the claw that seems to be sticking out from the left. 113. Go right and take Note 7 from the floor laying on the left. Look at Note 7. It should note a new location 551. 114. Use the Orb from your inventory on top of the broken pillar in the middle of the room. Take the Chest Key on the floor left of the broken pillar. 115. Go left, then down, then right to recharge the coil once again. 116. Take the Charged coil and go left twice. Enter the Code (001) and press the big grey button once gain. The First Floor (3): 117. Go back to the Second Floor. Do this by going left four times and going up twice. The Second Floor (2): 118. Go right and you will see an electronic device in the middle of the room. Place the charged coil in the slot on the right of the device. 119. There are two bolts on the top left of the device. Click the bottom bolt to reveal your thirteenth secret (13). Take it. 120. Take the Charged coil and go back to the First Floor. To go there go left once, down twice, then right four times. Enter the code 551 and press the large grey button. The Light House Sewers (1): 121. Take secret (14) from the floor on the bottom right. 122. Go left and take Note 11 that is laying on the ground on the left. 123. Press the top button on the control panel to stop the water. 124. Now go to the right and enter code 462. Press the button. The Light House Dig Site (1): 125. Go to your right to get secret (15) that is on the ground below the pipe. 126. Go right once again and use the hammer on the lock repeatedly until it breaks. 127. Open the hatch and take the turbine. 128. Go left three times and take Note 8 that is lying on the ledge above the silver boxes. 129. Go to your right and enter the code 770. Push the button. The Ancient Tombs (1): 130. Take Note 13 that is half buried in the dirt on the floor on the left. 131. On your right, you should see that one of the bricks has a pattern at the corner of that brick. Click it to zoom in. 132. Remember the pattern. Circle means No (0) sides. Square means Four (4) sides. And Triangle means Three (3) sides. 133. Zoom out and enter the code 043. Press the button. Other Section Of The Ancient Tombs (1): 134. Go to your left and use your test tube filled with water on the glowing semi-circle. 135. An object will fly out. Take the floating Sceptre. 136. Go to your left and ring the bell on your top right. 137. Take Note 9 laying on the left. Next to it slightly buried on the left corner of the wall is another secret (16) 138. Go to your right twice and enter the code 800 and push the button. The Ship (1): 139. Use your lighter on the lamp. 140. Take secret (17) which is located on the right of the yellow pole to your left. 141. Now go to your right and ring the bell which is on your top left. 142. There is a panel in the middle. Use your screw driver on all the screws. Take secret (18). 143. Use your knife on the wires that were revealed within that panel. 144. Go to your left twice and take Note 10 from the floor on your left. 145. Now go up the ladder. And light the lamp with your lighter. 146. Go right and up the ladder. Light the lamp with your lighter once again. 147. Take the secret (19) from the floor by the base of the lamp pole on the left. 148. Place the Turbine in the hole above. Click the shaft door with the glass to close it. 149. Go down and press the grey button on your right. Go right once the bars open. 150. Take Note 14 laying on the floor. 151. Use the Chest Key on the chest. Open the chest and take the arm inside. 152. Now go to your left twice. Then go down the ladder, and right once to enter the code into the teleporting device. Code 462. Press the button. The Light House Dig Site (2): 153. Go to your left and take the secret (20) from the compartment now open under the silver boxes. 154. Next, go to your right and enter the code 104. Push the button. The Ancient Stage (2): 155. Go up the ancient ladder and place the charged coil into the device on the left. 156. Go left and pull the lever on the huge lamp. 157. Click on the looking piece of the telescope. IIII – IIIII – II means 4 – 5 – 2. 158. Get out of the telescope and go to the right. Then go down the ladder. 159. Enter the new code 452 into the teleporting console. Press the button. The Statue (1): 160. Go to your left and place the arm back on the statue. 161. Go back to the teleporting console to the right and enter the code 596. Press the button. The White Room (1): 162. Take the white pearl secret (21) on the right corner of the room. 163. Go to your left and read the note. If you choose to continue to more content, go back to your right and enter the Code 728. Press the button. The Secret Room (1): 164. On the top left hand corner there is a secret (22). Take it. 165. Go to your right and place all the secrets in the opening of the device in the middle. (Do this by dragging the secrets to the opening and clicking repeatedly until all the secrets are inside) 166. *This has no relevance to beating the game* Go to your right and click the camera lens to view the camera. Do this four more times to your right to view all the extra content. 167. Go back to your left six times and enter the code 596 once you are done. Press the button. The White Room (2): 168. Go to the left twice and click the lever in the middle to finish the game. Remark: When I last did the walkthrough for the Submachine Series the Lighthouse I thought that was the longest and most complex room escape game. However this particular ‘dimensions’ escape game really proves how much more complex a room escape game can possibly be. So much so that I would say it takes many hours to figure out yourself. A room escape game with incredible amounts of content. A great game to consider playing if you wish to really challenge your sense of information gathering, strategic planning and placement. Please leave a comment to let me know whether my guides and FAQs helped you cheat your way through easily. And if you have further questions feel free to leave your question on the comment section and I will reply as soon as I can. Also Please Rate! To see my other Walkthroughs for steps, hints and solutions for other room escape games such as these check out my profile. |
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