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Old 04-27-2008, 09:03 PM   #17 (permalink)
allen12
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Quote:
Originally Posted by viralplatipuss View Post
Just wanted to give all the fans of Sneak a heads-up about the development of Sneak 2.

I have been working my socks off for the past few weeks putting the engine together and slowly developing the brand-spanking-new Sneak 2 (that rhymed by the way).

It's going to be similar to Sneak, obviously as the game concept will remain the same but the level creator will be a lot more sophisticated in Sneak 2 and allow for more customisation of the level than before.

I don't want to go crazy with new features in Sneak 2 as I want to find a good compromise between 'lots of features' and 'easy to use'.

The good news is there will be a new system in place after creating a level that will give you a direct link you can post anywhere on the web that will load up Sneak 2 and go straight to your level. None of this 'Go to sneak and play level 359693488' rubbish!

Feel free to suggest features if you want to, but as I said I still want a factor of 'simplicity' about the game so I may choose not to listen to all/any of them. :P

All the other details on new features and the game itself you can find out when you play it.

As far as release dates are concerned, I really can't say other than 'soon'. And I use that word in a very general sense meaning as soon as a week or so, to anyway as far as 2 months. So don't expect the game to come out tomorrow. Otherwise I'll have to rush it and we'll end up with a rubbish game.

I may be looking for beta testers to have a play on the game before I release it and find/report any errors. But I'll let you know more about that when it gets closer to becoming a playable game.

Sorry for the long post, if you read it all then you probably have too much time on your hands.

Drop any queries into this thread if you have 'em.

---
viral
Awesome! A sneak 2.
Wait a minute, didnt u say that Sneak 1 cant be called Sneak 1 anymore?
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